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Exhibition: Parallel Ping-Pong at SIGGRAPH Asia 2021 Emerging Technologies

Parallel Ping-Pong Project was accepted to SIGGRAPH Asia 2021 Emerging Technologies, and will be Exhibited at SIGGRAPH Asia 2021. Parallel Ping-Pong ProjectがSIGGRAPH Asia 2021 Emerging Technologiesに採択され、SIGGRAPH Asia 2021で展示されることになりました。 Data : 14 – 17 December 2021Place : Tokyo International Forum, JAPAN + ONLINE (SIGGRAPH Asia 2021) Parallel Ping-Pong: Demonstrating Parallel Interaction through Multiple Bodies by a Single User…

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Talk in HCII Seminar Series

Shunichi Kasahara gave an invited talk in CMU HCII Seminar Series. Title : Superception: Exploring new ‘Self’ in the integration of humans & computersTime : Fri., Nov. 12. 1:30pm EST Recorded Archive Web: Abstract : When computers and humans integrate, to what extent are we ourselves? Computers are already no longer tools of humans, but are…

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Innovative Technologies 2021 Prize : Morphing Identity

一般財団法人デジタルコンテンツ協会 デジタルコンテンツEXPO 事務局が運営する、「 Innovative Technologies」に「Morphing Identity」が採択されました。 デジタルコンテンツ EXPO 2021(会期:2021年11月17日(水)~19日(金) / 会場:幕張メッセ)にて展示予定です。 Innovative Technologies 2021 News / Sony CSL 「Innovative Technologies 2021」採択技術発表

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Review paper published in Journal of Robotics and Mechatronics

A review paper which I co-authored was published in Journal of Robotics and Mechatronics (JRM), Special Issue on Augmenting the Human Body and Being. Title : Transparency in Human-Machine Mutual Action Hiroto Saito1, Arata Horie*2, Azumi Maekawa*1, Seito Matsubara*3, Sohei Wakisaka*1, Zendai Kashino*1, Shunichi Kasahara*1,*4, and Masahiko Inami*1 Recent advances in human-computer integration (HInt) have…

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