
Executing Action based on Voluntary Nervous Signals Gabriela Vega, Johanna K. Didion, Reshma Ann Daniel, Nihar Sabnis, Daisuke Tajima, Shunichi Kasahara, and Paul Strohmeier ACM UIST 2026 The collaboration project with the leading author, Gabriela Vega, and Paul Strohmeier (Max…
#HumanComputerIntegration#SenseOfAgency#HumanAugmentation#UIST#Robotics

Shunichi Kasahara Nature Sensors 2026 Article (Nature Sensors) Artificial intelligence (AI) clones could serve as a new interface for scientific communication between publishers and research communities. At a Nature conference in Seoul, multimodal AI clones — including one of the…
#Identity#AISymbionts#ScienceCommunication#AIClone#AI

Shutaro Aoyama, Kiyoshi Suganuma, He Jiang, and Shunichi Kasahara ACM CUI 2026 · Best Paper Award The collaboration project with Shutaro Aoyama, Kiyoshi Suganuma, and the National Museum of Emerging Science and Innovation (Miraikan) Paper (ACM Digital Library) · PDF Abstract AI…
#Identity#AISymbionts#ScienceCommunication#Miraikan#AIClone#AI

Shall We Dance? Resonance of Intentions with an Embodied Agent based on the Free Energy Principle Takeru Hashimoto, Jun Tani, and Shunichi Kasahara ACM SIGGRAPH 2026 Emerging Technologies The collaboration project with the leading author, Takeru Hashimoto and Jun Tani (Okinawa…
#Embodiment#Interpersonal#SIGGRAPH#ShallWeDance

Opportunities and Challenges of Shared Autonomy in Voice Communication for Multitasking Yi Fei Cheng, Hirokazu Shirado, and Shunichi Kasahara ACM CHI 2025 · Best Paper Award The collaboration project with the leading author, a Sony CSL Summer Intern, Yi Fei Cheng (Carnegie Mellon…
#HumanComputerIntegration#Identity#AISymbionts#CHI#AI

Realism Drives Interpersonal Reciprocity but Yields to AI-Assisted Egocentrism in a Coordination Experiment Hirokazu Shirado, Kye Shimizu, Nicholas A. Christakis, and Shunichi Kasahara ACM CHI 2025 The collaboration project with the leading author Hirokazu Shirado (Carnegie…
#Interpersonal#CHI#Reciprocity#AI

Oto・Iro (Sound・Color) Oto・Iro transforms the OIST tunnel into an immersive audio-visual experience that blends art and science. It features original field recordings from all over Okinawa, together with synthetic sounds and projected colors. It is part installation, part…
#Perception#OIST

AgiLimb: Embodied Agile Robotic Arm by Integrating Digital Reflex and Seamless Action Takeover Yusuke Kawashima, Yoshiaki Abe, Takeru Hashimoto, Shunichi Kasahara, and Ryuma Niiyama ACM SIGGRAPH Asia 2024 Emerging Technologies The collaboration project with the leading lab of…
#HumanComputerIntegration#Embodiment#HumanAugmentation#SIGGRAPH#Robotics

exploitation and exploration Wen Wen, Jie Mei, Hakan Aktas, Acer Yu-Chan Chang, Yosuke Suzuishi, and Shunichi Kasahara Scientific Reports 2024 The collaboration project with Wen Wen, Hakan Aktaş, Jie Mei, Acer Chang, Yosuke Suzuishi. Paper (Scientific Reports) Abstract The face…
#SenseOfAgency#Self#Identity#Face

Investigating the impact of motion visual synchrony on self face recognition using real time morphing Shunichi Kasahara, Nanako Kumasaki, and Kye Shimizu Scientific Reports 2024 Paper (Scientific Reports) Abstract Face recognition is a crucial aspect of self-image and social…
#Self#Identity#Perception#Face

Emergence and collapse of reciprocity in semiautomatic driving coordination experiments with humans Hirokazu Shirado, Shunichi Kasahara, and Nicholas A. Christakis PNAS 2023 The collaboration project with the lead author Hirokazu Shirado (CMU) and Christakis, N (Yale University).…
#HumanComputerIntegration#Interpersonal#Reciprocity

Exploring Self-Other Identity Continuum through Interpersonal Facial Morphing Experience Kye Shimizu, Santa Naruse, Jun Nishida, and Shunichi Kasahara ACM CHI 2023 Paper (ACM Digital Library) · PDF Abstract We explored continuous changes in self-other identity by designing an…
#Self#Identity#Interpersonal#CHI#Miraikan#MorphingIdentity#Face

an Interface to Maintain a Multiple Sense of Body-space Coordination in Multiple Visual Perspectives Kazuma Takada, Nanako Kumasaki, Tom Froese, Kazuhisa Shibata, Jun Nishida, and Shunichi Kasahara ACM Augmented Humans 2023 Paper (ACM Digital Library) · PDF Abstract We propose…
#Embodiment#HumanAugmentation#Telepresence#AugmentedHumans#ParallelEmbodiment

Low-Latency Motion Transfer with Electromagnetic Actuation for Joint Action Daisuke Tajima, Taku Tanichi, Mohammad H. Shehata, and Shunichi Kasahara ACM SIGGRAPH Asia 2022 Emerging Technologies Paper (ACM Digital Library) · PDF Abstract Joint action, performing a task together by…
#HumanComputerIntegration#Interpersonal#Haptics#SIGGRAPH

Switching between Two Virtual Bodies with Different Perspectives Enables Dual Motor Adaptation Adrien Verhulst, Yasuko Namikawa, and Shunichi Kasahara IEEE ISMAR 2022 Paper (IEEE Xplore) · PDF Abstract Virtual Reality (VR) lets us experiment embodiment. Here we investigate dual…
#Embodiment#ParallelEmbodiment

Perceptual and Cognitive Response Correlates to Distance in GAN Latent Space for Facial Images Kye Shimizu, Naoto Ienaga, Kazuma Takada, Maki Sugimoto, and Shunichi Kasahara ACM SAP 2022 Paper (ACM Digital Library) · PDF Abstract Generative adversarial networks (GANs) generate…
#Identity#Perception#Face

Exploring Parallel Embodiment through Multiple Bodies by a Single User Kazuma Takada, Midori Kawaguchi, Akira Uehara, Yukiya Nakanishi, Mark Armstrong, Adrien Verhulst, Kouta Minamizawa, and Shunichi Kasahara ACM Augmented Humans 2022 · Honorable Mention Demo: ACM SIGGRAPH Asia…
#HumanComputerIntegration#Embodiment#HumanAugmentation#SIGGRAPH#ParallelEmbodiment#Robotics#CyberneticBeing

Understanding the Agency Trade-Off Between User-Driven Touch vs. Computer-Driven Touch Daisuke Tajima, Jun Nishida, Pedro Lopes, and Shunichi Kasahara ACM TOCHI 2022 This is a collaborative research project with Sony CSL, Superception Group and University of Chicago, Human…
#HumanComputerIntegration#SenseOfAgency#Haptics#CHI#EMS

Stealth Updates of Visual Information by Leveraging Change Blindness and Computational Visual Morphing Shunichi Kasahara and Kazuma Takada ACM Transactions on Applied Perception (TAP) 2021, presented at ACM SAP 2021 Paper (ACM Digital Library) · PDF Abstract We present an…
#Perception

Implicit Spatio-Temporal Intervention in Inter-personal Remote Physical Interactions on Playing Air Hockey Azumi Maekawa, Hiroto Saito, Narin Okazaki, Shunichi Kasahara, and Masahiko Inami ACM SIGGRAPH 2021 Emerging Technologies The collaboration project with Azumi Maekawa,…
#HumanComputerIntegration#Telepresence#Interpersonal#SIGGRAPH

Preserving Agency During Electrical Muscle Stimulation Training Speeds up Reaction Time Directly After Removing EMS Shunichi Kasahara, Kazuma Takada, Jun Nishida, Kazuhisa Shibata, Shinsuke Shimojo, and Pedro Lopes ACM CHI 2021 Collaborative projects with UChicago Human Computer…
#HumanComputerIntegration#SenseOfAgency#HumanAugmentation#CHI#EMS

Credits – Shunichi Kasahara (Sony CSL) – Satoru Higa (BACKSPACE Productions Inc. ) Fragment Shadow is an interactive art of real physical shadows cast by audiences in precisely calibrated projection space. Fragment Shadow system creates a unique projection space with a large…
#Embodiment#Perception#FragmentShadow

Implicit Force Intervention in Inter-personal Physical Interactions on Playing Tug of War Azumi Maekawa, Shunichi Kasahara, Hiroto Saito, Daisuke Uriu, Gowrishankar Ganesh, and Masahiko Inami ACM SIGGRAPH 2020 Emerging Technologies The collaboration project with Azumi Maekawa,…
#HumanComputerIntegration#Interpersonal#Haptics#SIGGRAPH

Generating Optical Fragmented Shadows with Multi-Projectors Geometry and Color Calibration. Your Real Shadow is Transformed The shadow is the most primitive graphic that projects ourselves, and the transformation of own real shadow would induce the changes of our own body…
#Embodiment#Perception#SIGGRAPH#FragmentShadow

Accelerating Human Reaction using Electrical Muscle Stimulation Without Compromising Agency Shunichi Kasahara, Jun Nishida, and Pedro Lopes ACM CHI 2019 This is a collaborative research project with Jun Nishida and Pedro Lopes (The University of Chicago). 本プロジェクトは、シカゴ大学の西田…
#HumanComputerIntegration#SenseOfAgency#HumanAugmentation#SIGGRAPH#CHI#EMS

Egocentric Visual Augmentation by Wearable Wide Projector Shunichi Kasahara ACM SIGGRAPH 2018 Emerging Technologies Paper (ACM Digital Library) Abstract Visual augmentation to the real environment has potential not only to display information but also to provide a new perception…
#HumanAugmentation#Perception#AugmentedReality#SIGGRAPH

CREDIT Concept and Direction: Shunichi Kasahara (Sony CSL), Takayuki Ito (YCAM InterLab), Richi Owaki (YCAM InterLab), Keina Konno (YCAM InterLab), Akiko Takeshita (YCAM InterLab), Tsubasa Nishi (YCAM InterLab), Asumi Kitahori (YCAM InterLab) System, Radical Bodies for vvvv: Yuki…
#Embodiment#YCAM

Generating Faster Kinesthetic Reaction by Inter-personally Connecting Muscles Jun Nishida, Shunichi Kasahara, and Kenji Suzuki ACM SIGGRAPH 2017 Emerging Technologies The collaboration project with Jun Nishida and Kenji Suzuki (University of Tsukuba). Paper (ACM Digital Library)…
#HumanComputerIntegration#HumanAugmentation#Interpersonal#Haptics#SIGGRAPH#EMS

Changing Sense of Embodiment by Spatial-Temporal Deformation of Virtual Human Body Shunichi Kasahara, Keina Konno, Richi Owaki, Tsubasa Nishi, Akiko Takeshita, Takayuki Ito, Shoko Kasuga, and Junichi Ushiba ACM CHI 2017 This research is part of “Superception” (super +…
#Embodiment#HumanAugmentation#Perception#CHI#YCAM#Superception

NHKスペシャル「神の領域を走る:パタゴニア極限レース141km」を紹介する特設サイトに順次公開されている360度動画の撮影にJackIn Headを提供、技術協力しました。番組制作のための改良、現地での撮影技術支援をしました。Webサイト内でIntroduction映像で紹介されています。 番組放送予定:10月2日(日)21:00~(NHK総合) http://www.nhk.or.jp/special/run/
#Telepresence#JackIn

Exploring Human Capability and Behaviors with Paralleled First Person View Sharing Shunichi Kasahara, Mitsuhito Ando, Kiyoshi Suganuma, and Jun Rekimoto ACM CHI 2016 · ACM SIGGRAPH 2016 VR Village 本プロジェクトは、YCAM (山口情報芸術センター)との共同研究です。 Research Collaboration with YCAM (The Yamaguchi…
#Embodiment#Telepresence#Interpersonal#SIGGRAPH#CHI#Miraikan#YCAM#ParallelEmbodiment

#Telepresence

Immersive Visual Telepresence System with Omnidirectional Wearable Camera Shunichi Kasahara, Shohei Nagai, and Jun Rekimoto IEEE TVCG 2017 · ACM VRST 2015 (Best Paper Award) Paper (IEEE Xplore) · VRST ’15 paper (ACM Digital Library) JackIn Head is a visual telepresence system…
#HumanAugmentation#Telepresence#JackIn

JackIn: Integrating First-Person View with Out-of-Body Vision Generation for Human-Human Augmentation Shunichi Kasahara and Jun Rekimoto ACM Augmented Human 2014 · Best Presentation Award A joint project of Sony CSL and the University of Tokyo, 2014. Paper (ACM Digital Library)…
#Embodiment#HumanAugmentation#Telepresence#AugmentedHumans#JackIn

Using AR Technology to Program Physical Objects and their Interactions Valentin Heun, Shunichi Kasahara, and Pattie Maes ACM CHI 2013 Extended Abstracts (Work-in-Progress) A project at the MIT Media Lab, 2013. Paper (ACM Digital Library) The Smarter Objects system explores a new…
#AugmentedReality#CHI

spatially-aware embodied manipulation of actuated objects mediated by augmented reality Shunichi Kasahara, Ryuma Niiyama, Valentin Heun, and Hiroshi Ishii ACM TEI 2013 A project at the MIT Media Lab, 2012. Paper (ACM Digital Library) exTouch is a novel embodied spatially-aware…
#AugmentedReality

multi-user spatial collaboration system based on augmented reality Shunichi Kasahara, Valentin Heun, Austin S. Lee, and Hiroshi Ishii SIGGRAPH Asia 2012 Emerging Technologies · Emerging Technologies Prize A project at the MIT Media Lab, 2012. Paper (ACM Digital Library) An…
#AugmentedReality#SIGGRAPH