Morphing Identity

Morphing Identity What is our identity? This work provides an experience in which a face that you know to be your own will be transformed into the face of another person. Based on the human perceptual characteristics of visual changes, computationally created perceptually smooth change is applied to the facial image and composited in real-time, causing…

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Speedup After Agency EMS training

Preserving Agency During Electrical Muscle Stimulation Training Speeds up Reaction Time Directly After Removing EMS Shunichi Kasahara (Sony CSL), Kazuma Takada (Sony CSL), Jun Nishida (UChicago), Kazuhisa Shibata (RIKEN CBS) , Shinsuke Shimojo (Caltech) , Pedro Lopes (UChicago). Collaborative projects with UChicago Human Computer Integration Lab (Pedro Lopes, Jun Nishida) , Kazuhisa Shibata (RIKEN CBS) and Shinsuke…

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Fragment Shadow (2020)

Credits– Shunichi Kasahara (Sony CSL)– Satoru Higa (BACKSPACE Productions Inc. ) Fragment Shadow is an interactive art of real physical shadows cast by audiences in precisely calibrated projection space. Fragment Shadow system creates a unique projection space with a large screen surface from multiple projectors by comprehensive spatial geometry and color calibration process. When human…

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The Tight Game

The Tight Game: Implicit Force Intervention in Inter-personal Physical Interactions on Playing Tug of War Azumi Maekawa (Tokyo Univ.), Shunichi Kasahara, Hiroto Saito(Tokyo Univ), Daisuke Uriu (Tokyo Univ.), Gowrishankar Ganesh (CNRS) , Masahiko Inami (Tokyo Univ) This work was presented at SIGGRAPH 2020 Emerging Technologies ABSTRACT Physical assistance can alleviate individual differences of abilities between…

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Fragment Shadow

Generating Optical Fragmented Shadows with Multi-Projectors Geometry and Color Calibration. Your Real Shadow is Transformed The shadow is the most primitive graphic that projects ourselves, and the transformation of own real shadow would induce the changes of our own body sensation. In the calibrated multiple-projection field, your real optical shadow will be fragmented, textured, and immersed in…

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Preemptive Action

Preemptive Action: Accelerating Human Reaction using Electrical Muscle Stimulation Shunichi Kasahara / (SonyCSL)Jun Nishida (The University of Chicago)Pedro Lopes  (The University of Chicago)本プロジェクトは、シカゴ大学の西田 惇氏、Pedro Lopes氏との共同研究です。 Even computer actuates us before our will, we perceive  “I did it” in some condition. We investigate time window and foundation of the induction of pseudo Sense of Agency with…

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HeadLight

Egocentric visual augmentation by wearable wide projector HeadLight has a fish-eye conversion lens on the projector which enables much wider projection image. However, the conversion lens produces strong distortion in the projected image with pincushion shape. The Headlight system compensates this distortion based on a fisheye model distortion. Therefore, Headlight enables wide angle visual projection…

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Radical Bodies

  CREDIT Concept and Direction: Shunichi Kasahara (Sony CSL), Takayuki Ito (YCAM InterLab), Richi Owaki (YCAM InterLab), Keina Konno (YCAM InterLab), Akiko Takeshita (YCAM InterLab), Tsubasa Nishi (YCAM InterLab), Asumi Kitahori (YCAM InterLab) System, Radical Bodies for vvvv: Yuki Hirano (vitte), Minoru Ito (Takram), Shunichi Kasahara (Sony CSL), Richi Owaki (YCAM InterLab), Keina Konno (YCAM…

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Wired Muscle

Jun Nishida / University of Tsukuba, Shunichi Kasahara / Sony Computer Science Laboratories, Inc. Kenji Suzuki / University of Tsukuba Instantaneously generating one’s own body movements in response to the movements of others, such as establishing defensive postures in sports and learning kick-out timing from therapists in gait rehabilitation, is an essential aspect of interpersonal…

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Malleable Embodiment

Sense of Embodiment in Virtual Reality, Spatial-Temporal Modulation of Human Body Expressions Utilizing computer technology, Sony CSL researcher Shunichi Kasahara is building a research and engineering framework called “Superception” (super+perception) with the intention of transforming and expanding human perception and recognition. To showcase Superception, Kasahara has been working together with YCAM (Yamaguchi Center for Arts…

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